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sale - Fox Magic
| Fox Magic is the first game to use the Story Point System game engine. It is a setting neutral game, where the players take on the role of Japanese Fox Spirits, protecting their territory and keeping the peace between humanity and the supernatural. It is a cooperative narrative game, spreading control of the game between the game master and the players, allowing for a shared experience. Fox Magic can be set in any setting, any time period, from fantasy to modern, steampunk to anime high school, mystery to J-Horror. The GM is more of a guide than a god, and is most comfortably played with 4-6 players but can easily accommodate more or fewer. Good for anything from a simple one-shot to multi-year campaigning. |
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sale - Fox Magic
sale - Fox Magic
| Fox Magic is the first game to use the Story Point System game engine. It is a setting neutral game, where the players take on the role of Japanese Fox Spirits, protecting their territory and keeping the peace between humanity and the supernatural. It is a cooperative narrative game, spreading control of the game between the game master and the players, allowing for a shared experience. Fox Magic can be set in any setting, any time period, from fantasy to modern, steampunk to anime high school, mystery to J-Horror. The GM is more of a guide than a god, and is most comfortably played with 4-6 players but can easily accommodate more or fewer. Good for anything from a simple one-shot to multi-year campaigning. |
$8.50
sale - Fox Magic—
$8.50
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Product Information
Shipping & Returns
Shipping & Returns
Description
| Fox Magic is the first game to use the Story Point System game engine. It is a setting neutral game, where the players take on the role of Japanese Fox Spirits, protecting their territory and keeping the peace between humanity and the supernatural. It is a cooperative narrative game, spreading control of the game between the game master and the players, allowing for a shared experience. Fox Magic can be set in any setting, any time period, from fantasy to modern, steampunk to anime high school, mystery to J-Horror. The GM is more of a guide than a god, and is most comfortably played with 4-6 players but can easily accommodate more or fewer. Good for anything from a simple one-shot to multi-year campaigning. |










