Wednesday D&D: The Gates of Venador
The last chapter's started, or so it seems: you've reached the alabaster-walled, gem-fortified, sea-kissed city of Venador on the West Coast, the home of the sinister artificer and ally of terrible dragons whose schemes you've worked to unmask and defeat back east. Where does he keep his strength? Can you solve his puzzles and summon your allies from across the continent, and above, and below it? It's time to find out, beginning with the riding test, and the twofold riddles, that greet all newcomers to this strange city: the Strife Aquatic, and the Gnome Alone.
This self-contained one-night adventure welcomes new players, both teen and adult. It also links up to previous (and future!) Wednesday night adventures. We will have combat along with intrigue, people to save, and secrets to uncover. We will provide a few pre-generated characters for players unable to make their own. DnD 5e as well as 5.5e rules are acceptable: you get to choose which rule set covers your character. Note that we start at 6pm and will finish no later than 9:30pm. Feel free to get in touch if you've got questions!
- Proof of vaccination is no longer required. If COVID levels rise, masking will be required. We will make an announcement about this on our website and social media if re-instated.
- Photos may be taken at events to be used in our social media or promotional materials. Please inform the staff member running the event if you do not want your photo taken.
- Advance online registration is required.
- Anyone not registered in an ongoing event will not be allowed in the event space to maintain capacity limits.
- No food is allowed in our event space. Drinking is allowed.
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Shipping & Returns
Shipping & Returns
Wednesday D&D: The Gates of Venador
Wednesday D&D: The Gates of Venador
The last chapter's started, or so it seems: you've reached the alabaster-walled, gem-fortified, sea-kissed city of Venador on the West Coast, the home of the sinister artificer and ally of terrible dragons whose schemes you've worked to unmask and defeat back east. Where does he keep his strength? Can you solve his puzzles and summon your allies from across the continent, and above, and below it? It's time to find out, beginning with the riding test, and the twofold riddles, that greet all newcomers to this strange city: the Strife Aquatic, and the Gnome Alone.
This self-contained one-night adventure welcomes new players, both teen and adult. It also links up to previous (and future!) Wednesday night adventures. We will have combat along with intrigue, people to save, and secrets to uncover. We will provide a few pre-generated characters for players unable to make their own. DnD 5e as well as 5.5e rules are acceptable: you get to choose which rule set covers your character. Note that we start at 6pm and will finish no later than 9:30pm. Feel free to get in touch if you've got questions!
- Proof of vaccination is no longer required. If COVID levels rise, masking will be required. We will make an announcement about this on our website and social media if re-instated.
- Photos may be taken at events to be used in our social media or promotional materials. Please inform the staff member running the event if you do not want your photo taken.
- Advance online registration is required.
- Anyone not registered in an ongoing event will not be allowed in the event space to maintain capacity limits.
- No food is allowed in our event space. Drinking is allowed.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
The last chapter's started, or so it seems: you've reached the alabaster-walled, gem-fortified, sea-kissed city of Venador on the West Coast, the home of the sinister artificer and ally of terrible dragons whose schemes you've worked to unmask and defeat back east. Where does he keep his strength? Can you solve his puzzles and summon your allies from across the continent, and above, and below it? It's time to find out, beginning with the riding test, and the twofold riddles, that greet all newcomers to this strange city: the Strife Aquatic, and the Gnome Alone.
This self-contained one-night adventure welcomes new players, both teen and adult. It also links up to previous (and future!) Wednesday night adventures. We will have combat along with intrigue, people to save, and secrets to uncover. We will provide a few pre-generated characters for players unable to make their own. DnD 5e as well as 5.5e rules are acceptable: you get to choose which rule set covers your character. Note that we start at 6pm and will finish no later than 9:30pm. Feel free to get in touch if you've got questions!
- Proof of vaccination is no longer required. If COVID levels rise, masking will be required. We will make an announcement about this on our website and social media if re-instated.
- Photos may be taken at events to be used in our social media or promotional materials. Please inform the staff member running the event if you do not want your photo taken.
- Advance online registration is required.
- Anyone not registered in an ongoing event will not be allowed in the event space to maintain capacity limits.
- No food is allowed in our event space. Drinking is allowed.











