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Invigorated Rampage [Foundations Jumpstart]
| Set: | Foundations Jumpstart |
| Type: | Instant |
| Rarity: | Uncommon |
| Cost: | {1}{R} |
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem
to plague in the span of a moment.
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Invigorated Rampage [Foundations Jumpstart]
Invigorated Rampage [Foundations Jumpstart]
| Set: | Foundations Jumpstart |
| Type: | Instant |
| Rarity: | Uncommon |
| Cost: | {1}{R} |
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem
to plague in the span of a moment.
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From $0.19
Original: $0.53
-64%Invigorated Rampage [Foundations Jumpstart]—
$0.53
$0.19Product Information
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Description
| Set: | Foundations Jumpstart |
| Type: | Instant |
| Rarity: | Uncommon |
| Cost: | {1}{R} |
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem
to plague in the span of a moment.












