Emissary
YOU ARE A VISITOR.
A LIT MATCH THROWN INTO A WORLD OF TINDER.
Emissary is a GM-less storytelling game for 3-5 players. Players collaboratively imagine the worlds of Here and There, and then take turns guiding the actions of the Emissary as they encounter a new world.
Emissary is a love letter to Ursula K. Le Guin's Hainish Cycle. Many of these stories—including The Left Hand of Darkness, The Dispossessed, and The Telling—follow a shared structure, beginning with a lone traveler who visits a culture profoundly different from their own. By the end, the visitor understands something new: about the world, themselves, or both. And the world too may be changed by the encounter.
- No Prep: Simple, diceless mechanics allow easy play with a focus on collaborative worldbuilding.
- Creativity Engine: Works beautifully as a "Session Zero" for a campaign in any RPG system.
- Evocative Art: Now featuring cover and interior art by the talented Nick Bosworth
"A great game for players looking for more interpersonal intrigue and social conflict in their games, or for groups with multiple world-builders among them."
— Knave of Cups
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Product Information
Shipping & Returns
Shipping & Returns

Emissary
Emissary
YOU ARE A VISITOR.
A LIT MATCH THROWN INTO A WORLD OF TINDER.
Emissary is a GM-less storytelling game for 3-5 players. Players collaboratively imagine the worlds of Here and There, and then take turns guiding the actions of the Emissary as they encounter a new world.
Emissary is a love letter to Ursula K. Le Guin's Hainish Cycle. Many of these stories—including The Left Hand of Darkness, The Dispossessed, and The Telling—follow a shared structure, beginning with a lone traveler who visits a culture profoundly different from their own. By the end, the visitor understands something new: about the world, themselves, or both. And the world too may be changed by the encounter.
- No Prep: Simple, diceless mechanics allow easy play with a focus on collaborative worldbuilding.
- Creativity Engine: Works beautifully as a "Session Zero" for a campaign in any RPG system.
- Evocative Art: Now featuring cover and interior art by the talented Nick Bosworth
"A great game for players looking for more interpersonal intrigue and social conflict in their games, or for groups with multiple world-builders among them."
— Knave of Cups
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
YOU ARE A VISITOR.
A LIT MATCH THROWN INTO A WORLD OF TINDER.
Emissary is a GM-less storytelling game for 3-5 players. Players collaboratively imagine the worlds of Here and There, and then take turns guiding the actions of the Emissary as they encounter a new world.
Emissary is a love letter to Ursula K. Le Guin's Hainish Cycle. Many of these stories—including The Left Hand of Darkness, The Dispossessed, and The Telling—follow a shared structure, beginning with a lone traveler who visits a culture profoundly different from their own. By the end, the visitor understands something new: about the world, themselves, or both. And the world too may be changed by the encounter.
- No Prep: Simple, diceless mechanics allow easy play with a focus on collaborative worldbuilding.
- Creativity Engine: Works beautifully as a "Session Zero" for a campaign in any RPG system.
- Evocative Art: Now featuring cover and interior art by the talented Nick Bosworth
"A great game for players looking for more interpersonal intrigue and social conflict in their games, or for groups with multiple world-builders among them."
— Knave of Cups












